Accessing and Modifying Material parameters via script
Special requirements for Scripting with the Standard Shader
You must enable the correct Keywords for your required Standard Shader variant
Keyword | Feature |
---|---|
_NORMALMAP | Normal Mapping |
_ALPHATEST_ON | “Cut out” Transparency Rendering Mode |
_ALPHABLEND_ON | “Fade” Transparency Rendering Mode |
_ALPHAPREMULTIPLY_ON | “Transparent” Transparency Rendering Mode |
_EMISSION | Emission Colour or Emission Mapping |
_PARALLAXMAP | Height Mapping |
_DETAIL_MULX2 | Secondary “Detail” Maps (Albedo & Normal Map) |
_METALLICGLOSSMAP | Metallic/Smoothness Mapping in Metallic Workflow |
_SPECGLOSSMAP | Specular/Smoothness Mapping in Specular Workflow |