Unity Manual


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Graphics 分类

Built-in shader helper functions

07-10

Predefined Shader preprocessor macros

07-10

Built-in shader include files

07-10

Providing vertex data to vertex programs

07-10

Accessing shader properties in Cg/HLSL

07-10

Writing vertex and fragment shaders

07-10

Optimizing Shader Load Time

07-07

Frame Debugger

07-07

Modeling characters for optimal performance

07-07

Draw call batching

07-07
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