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Writing vertex and fragment shaders
分类
Shader data types and precision
07-11
Shader Compilation Target Levels
07-11
Making multiple shader program variants
07-10
Built-in shader variables
07-10
Built-in shader helper functions
07-10
Predefined Shader preprocessor macros
07-10
Built-in shader include files
07-10
Providing vertex data to vertex programs
07-10
Accessing shader properties in Cg/HLSL
07-10
Writing vertex and fragment shaders
07-10
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